Rehearse your attractions before you build.
From a single show to a whole park, run from its specifications.
How Ghostlight works
Everything about your attraction goes in.
Drawings, specifications, cue sheets, schedules. Whatever exists.
We build it in our engine.
Every system, working, before any of it is real.
Then we rehearse it.
Whole days of operation in simulation, down to the signal.
You get the findings.
Every fault between systems, found while it is still a line on a page.
Start with what you have.
No site, no hardware, no connection to your network.